Website powered by
Liam Moffitt
Liam Moffitt
3D artist and environment/level designer
Saint Petersburg, United States

Summary

Hi! I'm an independent artist in Florida who practices mainly modelling and level design for shooters, specifically Team Fortress 2. I also do texture and model work for other games and hobbies of mine as practice. I currently use blender for modelling, paint.net and substance painter for texturing, and Hammer for maps in the Source engine, though I've dabbled in Unity for map creation in Rust.

Skills

Environment Design3D ModelingEnvironment ModelingLevel Design

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Source Engine
Source Engine
Hammer Level Editor
Hammer Level Editor